

We all came up with our own characters and wrote stories for them. My friends and I would draw our own cartoon strips. The earliest creative thing I can remember was when I was still in Primary School. You’ve spent time as an artist, a musician, and you’ve designed tattoos and clothing – where did all this creativity start?

I would say though, that if you love what you do and are dedicated to finishing it, even people who have never done it before can create great things! What I didn’t expect was the sheer volume of work that is required to make even a simple game. There was joy for me in conquering technical challenges and a real curiosity sparked in me. “It’s fun to have bright cute things running around shooting each other.”
#THE CREATOR OF BEARBARIANS FULL#
I decided to get back into drawing and animation and due to the ease of combining animation and basic coding in Adobe Flash, this casual pastime soon snowballed into an ambition to create a full game! Could you tell us a little more about this? What did you learn from creating your first game? Was it a lot harder than you thought it’d be?īefore I made games I was in a band for about 5 years, but when it broke up I went from having this exciting, life-consuming commitment to nothing. You say on your site that you started making games by accident. We sat down to talk game development, art and surfing with Jay Armstrong, creator of Zombinsanity as well as Miniclip favourites Rocket Pets and Bearbarians.
